Platform: Mac OS
Developer: Blizzard Entertainment
Release Date: 05/15/2012
The game takes place in Sanctuary, the dark fantasy world of the Diablo series. This world was saved twenty years prior by a handful of unnamed heroes in Diablo II, having survived the onslaught brought by the armies of the Burning Hells, who have gone mad from their ordeals. It is up to a new generation of heroes to face the forces of evil threatening the world of Sanctuary. Players will have the opportunity to explore familiar settings such as Tristram. The only confirmed NPCs are Deckard Cain, who has appeared in both of the previous games, and his niece, Leah, a new character who accompanies the hero in quests from time to time. The plot will revolve around two surviving Lesser Evils, Azmodan and Belial, and an artifact known as the Black Soulstone. Diablo's world map is composed primarily of two main continents with several small islands in the Northwest region. The world of Sanctuary has been dramatically changed by the destruction of the World Stone in Diablo II: Lord of Destruction.
The first game I bought, played and completed on this trip was Diablo 3, though it took a bit of effort to eventually buy it!
I played Diablo 1 and 2 when they were originally released and loved how you could tweak your character and manipulate your attributes to create vastly different skill sets.
Diablo 3 didn’t feel like those games at all, other than visually. It’s a very forgiving game, you can move points between skills and change your mind etc. It very much felt like Diablo Arcade Mode.
Visually it was gorgeous and it performed well on my Mac and I had a fun run through. Due to the spotty Internet connections I just played it single player, not online. Unlike Diablo 1 and 2, which I completed on Nightmare mode over and over again with friends, I won’t be revisiting Diablo 3 any time soon I think, but it was definitely enjoyable.